Gamefire Television
In this same galaxy, a long time ago, I worked with a company called the Team Sportscast Network…
TsN?
The Team Sportscast Network, or TsN, was an online broadcast and media organization. TsN was originally named the “Tribes Shoutcast Network” and was founded in 1999 by the Starsiege: Tribes players and Tribalwar members Megaboris, Wonderdog, Beatstick, and Ratorasniki. TsN promoted the competitive gaming industry (or e-sports) via its live video and audio streams. By calling matches of online gaming leagues, or “‘casting”, TsN provided a unique service that makes competitive gaming seem more like professional sports in many different ways.
Shoutcasting?
During the infancy of calling video game/e-sports matches, the most affordable and easiest way to broadcast via internet radio was using Nullsoft’s SHOUTcast streaming technology. Even today, SHOUTcast is the industry standard for online game match broadcasting. Due to this early use of the SHOUTcast moniker, those who would call matches via internet radio were called “shoutcasters”, or more commonly, “casters”. TsN led the industry in this field “shoutcasting” and become one of the leading e-sports media outlets. TsN also evolved into full video coverage (through windows media), one of the very few to move from shoutcasting into video.
What is/what TsN?
The Team Sportscast Network, L.L.C., was an online broadcast and media organization. Since its inception in 1999, TsN pioneered the use of online media to deliver programming specifically targeted at the multiplayer gaming community. Utilizing both audio and video, TsN led the market through technical innovation and unparalleled quality.
While maintaining its ultimate goal of assisting the advancement of competitive multiplayer gaming, the Team Sportscast Network has also expanded its horizons to appeal more to the main stream gaming community. Consisting of a keen and accomplished staff of the most talented on-air personalities, the Team Sportscast Network exceled in its presentation of action commentary and entertaining shows. TsN’s content encompassed the entire industry, from comprehensive productions aimed at specific games and groups, to entertaining shows that appealed to the general public.
TsN closed its door in 2007 due to internal ownership conflicts. Many of the staff members of TsN branched off into other organizations, companies or just dropped off the face of the planet. However, a select few remained passionate about carrying on the same level of quality TsN provided. Included in those were myself, Hunter Luisi, Charles Blackburn, Alex Hackey, Keith Haney and Matt Younger. Others may join in time or come on a ‘guests’ such as Bill Ehardt.
Established in 2007 and based in California, Gamefire brings what seemingly no other North American broadcast company can. Featuring well established content, Gamefire provides shows to not only entertain but also educate even the most competitive gamer.
All of our professional commentators possess what it really takes to excel, real personalities and a desire to have a part in this rapidly growing industry. Gamefire provides only top of the line video content of top professional teams from across the world. Repeatedly, Gamefire has and continues to set the standards for video broadcasting and match casting.
Behind the scenes, a lot of the streaming video you watch on Gamefire is broadcasted from my studio in Seattle, Washington to hundreds of thousands of viewers across the globe.
Gamefire provides regular eSports content for CEVO, LLC, ESEA, XPL as well as regular shows and podcasts. The excitement never ends with a large professional community and interactive staff. Gamefire reaches out beyond the conventional means of content distribution for online gaming.
Gamefire provides live video streaming, videos ondemand, video and audio podcasts, staff blogs, and forums! Gamefire continues to live by it’s motto “Gaming for Gamers” by providing quality coverage in a professional atmosphere. Grab some more details on Gamefire at http://www.gamefire.tv




